Triple-Slashers

Triple-Slashers are electrifying fur balls with poisonous and colour changing fur. They have three tails with venomous bards that give them their name.

Appearance
Triple-Slashers, unlike many dragons are covered in a thick double coat of piqnofibres (a type of reptilian fur); a water tight coat close to the and a more downy and airy coat that is visible. Both are transparent. They have metallic branching horns, foldable spines and claws that are the colour of the ore that they eat. They have three, long whip-like tails that are highly prehensile that are almost as long as the rest of their body. They have large membranous wings with four dexterous claws on each wing that act like talons. Their spines form small foldable sails that run from the base of their head to their tail and from the base of the base of the head to the chest that they use to help them swim.

Weaknesses
Their piqnofibres are highly flammable and without them, the Triple-Slasher's electricity is less effective when used.
 * When charging their electrical attacks, a few of their spines or horns will crackle with electricity signifying that they are close to a full charge, when hit with blunt forces or shot, this creates a discharge that can stun, knock out or send flying the Triple-Slasher and other creatures in the discharge's radius.
 * Their gill can also dry out (especially in Coastal Triple-Slasher) which can lead to cracking of the gills.
 * Due to the lack of scales, Triple-Slasher are more vulnerable to attacks, making them prone to scarring, which prevents the area from changing colours.
 * They bioluminescent patchers can't change colours to match the environment and relies on the piqnofibres to make them match with the surroundings.
 * Making them less effective in highly detailed environments like forests or coral reefs.
 * They also require a lot a energy (high metabolism), a triple-slasher can at most survive a week without food before their bodies start deteriorating their muscles and start killing them.
 * They can "Overcharge" which means that they have absorbed too much electricity for they bodies to handle, causing discharges, if a triple-slasher doesn't expel the excess electricity in time, they will be placed unconscious or possibly die.
 * If their spines or horns are broken, this will disrupt their electricity's flow, causing random flares and discharges when they use it, giving them less control over it and causing short-circuiting.

Diet
Despite being omnivorous, Triple-Slashers are separated by their primary habitats (Coastal and Mountainous), their diets being heavily influenced by their environment. Mountainous Triple-Slashers as the name suggests live in the primarily in the mountains of Vernica and forests, they mainly eat a variety of vegetation like fruit, roots, bark and etc, though they will still add meat to the menu when the option arises, an example is when a flock of Triple-Slashers find a carcasses which they will scavenge from.

Coastal Triple-Slashers on the other hand live in the waters of the mainland and on the coast where they feed primarily on sea life like sharks, fishes and crustaceans. They will substitute their diet with algae, seaweed and kelp when the opportunity arises, though.

Ragnorakic Triple-Slashers are omnivores, they mainly live in the pine forests of Ragnorak where they eat vegetation and animals. They are also found on the ice sheets, where they primarily feed on seal, penguins and beluga with other sea creatures on the menu when the opportunity arrives. Then, the Triple-Slasher in the Fjord primarily eat fish and land animals, often attacking settlements of Southern Scavengers, Dwarves and the many small predators found in the area. However, all Triple-Slashers seek out metal deposits which they eat to add the metals to their horns, claws and spines to improve their durability, conductivity of electricity and sharper.

The Mountainous variety also has a sweet tooth and often steal honey from bees or ferment plants to make sweet beverages.

Social Structure
Triple-Slasher are extremely social and family-oriented, spending nearly their entire lives in large flocks of 20 or more members (before their monarchy was founded of course). The leader of these flocks would be the oldest and wisest female (matriarchal structure) of the group, who's role will be to protect and help provide for the flock. The flock usually consists of two or more different families who spread out the responsibilities of rearing young, protecting against threats, gathering resources and home making among themselves. While Triple-Slashers are usually nomadic(prior to their conquest of the Western Vernica), they will set up caverns, large tree canopies, coral reefs and etc, as homes when they eventually travel back. On the occasion, the young adults of the flock will leave for other flocks to start a new life as one would put it. These transfers are often strategic to ensure good relations with other flocks. Triple-Slashers have also been known to "adopt" or accept dragons from different tribes into their flocks and treat them just like another Triple-Slasher.

These flocks all fall under the lead of the ruler of the Triple-Slasher and carry out their will. This role is passed down from the current ruler to a disciple whom they trust to rule intelligently and wisely.

The current ruler of the Triple-Slasher is the cunning, witty and ruthless: King/Queen Victory-Strike (Ruler of the Triple-Slasher).

And her disciple is the mischievous, cunning and adorable; Princess Thoughtful.

However, Ragnorakic Triple-Slashers lack this ruler aspect to their social structure and are more isolated with each other, forming nomadic settlements that number to around 15 adult members at most.

Lifecycle
It takes a year for the egg to hatch, during which the egg is looked after by its parents in a nest made from the shedding of the dragons, feathers and foliage. When hatched, the dragonets are bone white and very fluffy, their bioluminescent sacs don't have the bioluminescent bacteria, they lack poison and have little amounts of venom in their tails and jaws. The parents will send jolts of electricity through the dragonet to startup their electrical organs. The young is then introduced to the bacteria and poisons through the parent and older family member's milk-like regurgitates. For the first 20 years of their lives, the young are trained by the family group until their have grown up into juveniles. At aged 45, males reach sexual maturity while female sexual mature at 50 years of age. At which point they can shire dragonets of their own.

Relations with other tribes
Since Triple-Slasher live in most areas of the continent, and are very social, they are pretty friendly with other dragon tribes, though they are at odds with many of the other inhabitants, due to their power and lack of care for what they consider weaker creatures; like Veidrs, Bituminises and Humans. Though that doesn't stop them from ruling over and working with these lesser inhabitants. They do have a great hatred for Pinewings, due to the tribe's infamy for starting wars and attacking other dragons who wonder into their parts of the continent.

Triple-Slasher are close allies with Cavern Guards, Blastscale, Dovewings and Trench-Fins who all formed a coalition to rule the their parts of Vernica with the prosperity, security and power that comes with their governing.

Though this is only for the Coastal and Mountainous variants of the tribe, the Ragnorakic kind are a less sociable and more territorial then the others, often being more rivals, or prey/predators, than allies to the many different creatures of Ragnorak including Razor-Claws and Wunder-Wolves. Though they have been known to be periodic work with Polar-Impalers and Fire-Spewers.

Sub-classes

 * Triple-Slasher have a total of three sub classes; The Mountainous, The Coastal and The Ragnorokic Triple-Slashers:
 * These three group have several distinct features that make them different from one another; like Coastal have bigger, more streamline gills, larger sails, more crocodile-like tails. They have better vision underwater, able to see more in the dark, have the more effective gills that the other subspecies and are better swimmers. Though they aren't the best flyers and aren't as comfortable on land with gills that dry out more frequently and having eyes that are sensitive to bright sunlight.
 * Mountainous have large stronger wings, smaller sails and more metallic horns, claws and spines.  They are the fastest and the most agile of the three, able to compete with Skywing in the air with their agility and lightning, they are however, they less poisonous than the other two groups and aren't that good at swimming.
 * Ragnorakics have the longest, densest, most insulating piqnofibres of the three to withstand the chilling temperatures of Ragnorak and more serrated claws. They are also less social compared to the other subspecies. Their poison is also the most potent of the three, though their electrical powers are weaker than Coastal and Mountainous, as well as suffering from overheating easier that the other two.